MOH Blocks Image

I created this scene for my old flash website moh3d.com, which is still up actually.  It’ll be going bye bye soon though.  The design of this site is a bit of a homage to my old one.  This was a relatively simple scene.  Most of my time was spent texture painting the blocks.  It’s a pretty straight forward setup as can be seen in the image below.

I set things up with a limited number of scalar maps and masks.  I mixed and modulated the maps in Maya with procedurals to generate all of the attribute maps that I needed, including displacement.  The final image, below.

I used Maya, Arion and Photoshop for all my texture work.

 

-m

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